The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep.
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
The target is taunted into a rage that allows it to use only attack moves for three turns.
Boosts the Speed stat if the Pokémon's held item is used or lost.
May poison a target when the Pokémon makes contact.
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
Raises a lowered stat.
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
Prevents a one-hit knockout.
Raises user's Speed , but they can only use one move.
Slightly increases the chances of inflicting the Flinch condition on the opponent. Allows Slowpoke and Poliwhirl to evolve when traded.
Raises the power of Poison-type moves.
Prevents attraction. Consumed after use.
Raises the power of Fighting-type moves. Note: Formatted as Blackbelt in Generation II .
Reduces damage taken from a super effective Ground-type move.
Raises the Attack and Special Attack of Pikachu .