If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
Contact with the Pokémon may burn the attacker.
Heals a little HP at the end of each turn.
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
Reduces damage taken from a super effective Ground-type move.
Raises the power of Fire-type moves.
Raises the power of Fighting-type moves. Note: Formatted as Blackbelt in Generation II .
Raises user's Speed , but they can only use one move.