A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user catches the target off guard and swaps the target's held item with its own.
The user shoots a sinister flame at the target to inflict a burn.
The user assists an ally by boosting the power of that ally's attack.
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Raises user's Speed , but they can only use one move.
Raises the power of Ice-type moves. Note: Formatted as NeverMeltIce prior to Generation VI .
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
Heals a little HP at the end of each turn.
Raises the power of Electric-type moves.
Prevents a one-hit knockout.
Reduces damage from a super effective Fighting-type move by 50%.
Reduces damage taken from a super effective Fire-type move.
May allow the user to move first.
Restores HP to the holder based on damage inflicted to the opponent.