The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
The user slams the target with its wings to inflict damage. The target is hit twice in a row.
The user shoots a sinister flame at the target to inflict a burn.
The user protects itself and its allies from priority moves.
The target is taunted into a rage that allows it to use only attack moves for three turns.
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
Gives priority to the Pokémon's Flying-type moves while its HP is full.
Contact with the Pokémon may burn the attacker.
Raises the power of Flying-type moves.
Prevents a one-hit knockout.
Raises the power of Fire-type moves.
Heals a little HP at the end of each turn.
Reduces damage from a super effective Rock-type move by 50%.
Cures any status condition .
Raises a lowered stat.
Prevents attraction. Consumed after use.
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
Lowers the opponent's accuracy. Note: Formatted as BrightPowder prior to Generation VI.