The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
This move's type and power change depending on the weather at the time the move is used.
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
The user assists an ally by boosting the power of that ally's attack.
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
Turns the sunlight harsh when the Pokémon enters a battle.
The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.
A hard shell protects the Pokémon from critical hits.
Raises the power of Fire-type moves.
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
Heals a little HP at the end of each turn.
May allow the user to move first.
Reduces damage taken from a super effective Ground-type move.
Prevents a one-hit knockout.
Raises a lowered stat.
Reduces damage from a super effective Water-type move.
Prevents attraction. Consumed after use.
Raises user's Speed , but they can only use one move.