This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
The user shoots a sinister flame at the target to inflict a burn.
The user charges the target at blinding speed. This move always goes first.
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
The user howls loudly to rouse itself and its allies. This boosts their Attack stats.
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
When the Pokémon is hit by a Dark-type attack, its Attack stat is boosted by its sense of justice.
If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
Heals a little HP at the end of each turn.
Reduces damage taken from a super effective Ground-type move.
Reduces damage from a super effective Water-type move.
Raises the power of Fire-type moves.
Raises a lowered stat.
Raises user's Speed , but they can only use one move.
Must be returned to Destin to complete Side Mission 150: "Corvisquire's Search".
Reduces damage from a super effective Rock-type move by 50%.
Cures any status condition .