A wondrous wall of light is put up to reduce damage from special moves for five turns.
16.13%
#2
Reflect
PSY
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
13.28%
#3
Thunder Wave
ELE
The user launches a weak jolt of electricity that paralyzes the target.
11.87%
#4
Dazzling Gleam
FAI80 BP
The user damages opposing Pokémon by emitting a powerful flash.
11.84%
#5
Rain Dance
WAT
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
10.46%
#6
Trick Room
PSY
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
10.19%
#7
Foul Play
DAR95 BP
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
4.36%
#8
Sandstorm
ROC
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
3.96%
#9
Protect
NOR
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
3.28%
#10
Flash Cannon
STE80 BP
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
2.33%
#11
Other
12.30%
Best Klefki Natures
#1
Bold 32/0/32/0/2/0
7.44%
#2
Relaxed 32/0/32/0/2/0
5.55%
#3
Bold 32/0/14/0/20/0
4.17%
#4
Bold 32/0/9/0/25/0
4.16%
#5
Bold 32/0/32/2/0/0
3.49%
#6
Relaxed 32/0/32/2/0/0
3.21%
#7
Calm 32/0/2/0/32/0
2.90%
#8
Modest 32/0/0/32/2/0
2.49%
#9
Calm 32/0/21/0/13/0
2.02%
#10
Bold 32/0/19/0/15/0
1.95%
#11
Other
62.62%
Best Klefki Abilities
#1
Prankster
Gives priority to the Pokémon's status moves.
99.86%
#2
Magician
The Pokémon steals the held item from any target it hits with a move.
0.14%
Best Klefki Items
#1
Mental Herb
Prevents attraction. Consumed after use.
36.76%
#2
Sitrus Berry
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
16.07%
#3
Shuca Berry
Reduces damage taken from a super effective Ground-type move.
15.03%
#4
Leftovers
Heals a little HP at the end of each turn.
10.91%
#5
Occa Berry
Reduces damage taken from a super effective Fire-type move.
8.39%
#6
Focus Sash
Prevents a one-hit knockout.
6.45%
#7
Fairy Feather
Boosts the power of the holder's Fairy-type moves.
2.44%
#8
Bright Powder
Lowers the opponent's accuracy. Note: Formatted as BrightPowder prior to Generation VI.
1.57%
#9
Choice Scarf
Raises user's Speed , but they can only use one move.
0.89%
#10
Metal Coat
Raises the power of Steel-type moves. Allows Onix and Scyther to evolve when traded.