The user compresses its body to make itself look smaller, which sharply boosts its evasiveness.
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
The user hardens its body's surface like iron, sharply boosting its Defense stat.
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy.
The user fiercely attacks the target using its entire body.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
The user sets off an earthquake that strikes every Pokémon around it.
The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.
Boosts the Pokémon's evasiveness in a sandstorm.
The Pokémon creates a sandstorm when it's hit by an attack.
The Pokémon may cure its own status conditions by shedding its skin.
Lowers the opponent's accuracy. Note: Formatted as BrightPowder prior to Generation VI.
Heals a little HP at the end of each turn.
May allow the user to move first.
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
Reduces damage from a super effective Water-type move.
Prevents a one-hit knockout.
Raises chances of getting a critical hit .
Prevents attraction. Consumed after use.
Raises user's Speed , but they can only use one move.
Awakens a Pokémon from sleep .